Acey-Deucey Gammon

Acey-Deucey is a popular backgammon variation. This game features a different starting position, an opening play, a variant run for the endgame and the application of a doubling cube. A doubling cube speeds up the game and increases the excitement. It's a 6 sided dice with faces 2, 4, 8, 16, 32 and 64. Basically, in Acey-Deucey, checkers can be held up in another player's home board, which opens the games for a whole new back-game strategies and opportunities. Initial Play

Basically, the elements of the play for acey-deucey is the same as the backgammon, which includes the boards, number of checkers and the dice. Game commences with neither players placing their 15 checkers on the board.

The Opening

The difference of acey-deucey from a common backgammon is that each player rolls a dice, back and forth, no checker can be moved until both dice have the same numbers (or a double) or if the two dice have 1 and 2 numbers (or an acey-deucey). Whoever rolls a double can move his pieces 4 times, with each checker moving as many sections as the dice face that appears (e.g. with two sixes, the checkers can move 4 times with six points each). Movement on the starting position would be counted only as one space.

It is important in this game to move all your pieces off the starting position before continuing the movement of your first pieces. When you get an acey-deucey, you can one space to a checker forward and another checker two spaces forward (or another two spaces to the same checker). And then the same player can move four more times according to the number of his choosing. In short, when rolling an acey deucey, you get another double. After moving everything off the starting position, the player does not need to get a double or an acey-deucey to get his checkers moving. So, the first player who gets out of the starting position usually gets an advantage because the dice restriction no longer applies to him. The Play

Playing the acey-deucey after the opening is generally the same as that of backgammon. However, the differences of this game are:

When a player rolls a doubles or an acey-deucey, he can roll and move again.

With an acey-deucey (counted as 1 and 2), a double is followed depending entirely on the player's choosing.

When a checker reaches its home board, it has to wait for all the other checkers before it can be moved again.

The only way to bear off is to get an exact roll.